11/07/24 update 0.0.9
0.0.9 Quality of Life Update
11/03/24:
*Fixed camera being able to clip through walls for 90% of occurrences
11/05/24:
*Fixed weird keyboard inputs - almost all keyboard inputs can be simultaneously read now (moving forward/backward with left/right, sprinting while moving, moving while turning camera, moving while jumping, sprinting while jumping)
*Fixed getting out of car causing the player height to lower until they crouch twice
*Added mouse camera control
*Raised deadzone for controller inputs to .3 (Settings sliders of all sorts coming soon)
*Slightly adjusted jumping speed/height
*Made mouse camera speed a changeable variable in console (ex: "set game cameraspeed to 2")
*Reformatted "help" command output in console to include all current console commands
*Added better keyboard/controller layout screen
*Fixed weird corkscrewing camera while driving
*Added max up/down look for player camera
11/06/24:
*Fixed "trailing" mouse camera to be more direct and on cursor
*Added a centered cursor for the mouse camera to point to
*Can now pick up/drop/rotate items with LMB when on cursor
*Controller now also uses center crosshair for item selection for picking up
*Slightly altered the height and distance of picked up objects in relation to camera
*Updated Controller Layout page
*Can now interact with items with RMB when on cursor
*Controller now also uses center crosshair for item selection for interaction
*Modeled and added lamp and gave it functionality
*Shadow resolution can be changed in console with 'set game shadowres to #' (toggle shadows on/off to see effects)
*Changed player starting location and several object spawn points
Files
Get Cineverse
Cineverse
Physics based sandbox sim in which you run a video rental store
Status | In development |
Author | WoodenCat |
Genre | Simulation |
Tags | 3D, First-Person, Open World, Physics, Sandbox, Singleplayer |
Languages | English |
More posts
- 11/16/24 0.1.0a QuickUpdate4 days ago
- 11/15/24 0.1.0 Update5 days ago
- Update 11/3/2418 days ago
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