11/15/24 0.1.0 Update
0.1.0
11/07/24:
*Added interactive doors to the cabinets in the player's house
*Modeled and added a clipboard and a pencil to the game
*Fixed collision height on the shop floor
11/08/24:
*Added more trees to the map and tidied up tree generation
*Separated front shop door controls for individual door opening
*Reformatted "print log" command to include new relevant information
*Added front door, bedroom door and bathroom door to the player house, all with functionality
*Changed Lamp spawn point to player house
*Added more residential houses and trees
*Added clipboard functionality (WIP)
*Modeled and added in a decorative potted plant
11/09/24:
*Reformatted clipboard and made clipboard text visible on clipboard after editing
*Added 'enter' key for creating newlines in clipboard text editing
*Modeled and added fridge and fridge doors
11/10/24:
*Fixed fridge door collision and added funtionality and added interior fridge light
*Altered Radio and TV volume control to be cleaner and also more refined (20 Vol lvls, before was only 5)
*Fixed bug with tapes visibly spawning behind/in front of shop at start
11/12/24:
*Reformatted most of the roads/houses/trees to be slightly closer centered around shop
*Moved player's house and respective doors/objects slightly closer to shop
*Added escape key menu (doesn't pause the game, doesn't work if in clipboard editor) with quit button
11/15/24:
*Added forward/backwards item distance scrolling with mouse wheel (force resets HPR on use)
-This might have created a new rare bug where sometimes objects placed down aren't placed where intended, need to further look into as I've only seen it happen once
*Added PLAY/STOP and playback counter text to VCR screen
*Fixed bug where inserting a tape into the VCR would visibly position it statically away from the VCR
*Reformatted playback time to count by hours/minutes/seconds
*Added fast forward and rewind commands 0/9 to VCR (have to have interacted with tv with a tape in the vcr, interacting with vcr directly just ejects the tape)
*Added settings menu to escape menu with Resolution, Fullscreen, Draw Distance (pdraw and ddraw), Shadow, and Shadow resolution toggling
*Reformatted controller layout screen again with new controls
*Changed most light sources to only affect certain objects
*Fixed bug with console potentially crashing on open
*Gave arrow key camera movement and controller camera movement a max Up/Down look value
Files
Get Cineverse
Cineverse
Physics based sandbox sim in which you run a video rental store
Status | In development |
Author | WoodenCat |
Genre | Simulation |
Tags | 3D, First-Person, Open World, Physics, Sandbox, Singleplayer |
Languages | English |
More posts
- 11/16/24 0.1.0a QuickUpdate4 days ago
- 11/07/24 update 0.0.914 days ago
- Update 11/3/2418 days ago
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