11/22/24 0.1.1 Update
0.1.1
*Any tape interacted with will now store it's playback position upon tv turning on/off or ejecting a tape
*Added display on TV for channel and volume changing
*Added tape playback/positional data to console print log tool output
*Added saving/loading system for player X,Y,Z and object X,Y,Z,H,P,R
*Added saving/loading for tape playback position (must have turned on/off tv or ejected the tape first, does NOT store currently playing tape info)
*Added saving/loading for clipboard text & fixed support for line breaks (converts line breaks into ".|." so don't use that specific combination of characters in clipboard unless you want it converted into a line break upon loading)
*Added saving/loading for time and time of day and sun position
*Added saving/loading for photo selection
*Added saving/loading for if lights are on/off, tv on/off, fridge door open/closed
*Saving/loading will reset car roll position
*Added save file tamper protection (FAAFO)
*Added ability to swap between any photo frame's photo stored in /assets/photos/ upon interacting
*Game now reads from 'config.ini' at launch, gives a few more startup settings to play with
*Added 'set game physicstime to #' console command
*Added 'printloc' command to console that prints player loc info
*Added 'printobjects' command to console that prints object loc info
*Added another default radio station with some more public domain music
*Added another default tv station with another public domain video
*Added streetlights that turn on/off with certain times of day
*Added second Potted Plant
*Added second Bottle
*Added Sun Glasses
*Added a 1x1 and a 2x1 table photo frame
*Added a 2x2 and a 4x2 wall photo frame
*Added missing Street
*Added missing Stopsigns
*Added another row of houses
*Added Gas Station
*Added a Shelf to the Gas Station
*Added Library
*Added Grocery Store (no collision)
*Fixed TV info text to align right to left, altered position slightly
*Stopped print log console tool from printing a new consolelog.txt with each print log, now appends to the day's existing (if exists)
*Teleporting objects to player in console now makes it spawn slightly above the player (to prevent collision)
*Fixed transparency issue with TV label
*Moved some starting spawn points of objects
*Resized some textures to try and help performance
*Cleaned up stopsign code gen
*Added limit to max scroll in/out for held objects
*Inverted mouse wheel direction for held object scroll in/out
*Slightly lowered object held scroll increment (moves less per click of scroll wheel in comparison to previously moving further per click)
*Added collision to shop cieling
*Added game world boundaries
*Fixed lighting issue with houses, roads, stopsigns, trees
*Added missing objects from 'allobjects' list, allows teleportation to/from(ex: 'placedhouse1-3', 'stopsign1', 'road3', tree7, etc)
*Fixed console crashing bug (really this time)
*Fixed console scrollbar to actually work
*Reformatted console output text area
*Fixed being able to use game controls while in console
*Rebuilt entire clock system and time of day to be more efficient, more detailed
*Re-did sunlight to try and balance daytime shadows
*Fixed console tool 'set game' to take decimals and negative values where applicable
*Altered sound dropoff distance for TV and Radio
*Fixed bug where loading would cause clock hand duplication
*Altered physics speed
*Rebuilt entire lighting system to now only turn on lights for objects that are within their range, fixes max lights per object issue in 95% of stress cases
*Fixed shop light needing 4 lights to do the job of one...
*Fixed fridge not being affected by lights
*Fixed not being able to scroll item positions closer/further while sprinting
Files
Get Cineverse
Cineverse
Physics based sandbox sim in which you run a video rental store
Status | In development |
Author | WoodenCat |
Genre | Simulation |
Tags | 3D, First-Person, Open World, Physics, Sandbox, Singleplayer |
Languages | English |
More posts
- 11/16/24 0.1.0a QuickUpdate6 days ago
- 11/15/24 0.1.0 Update7 days ago
- 11/07/24 update 0.0.915 days ago
- Update 11/3/2419 days ago
Leave a comment
Log in with itch.io to leave a comment.