11/22/24 0.1.1 Update


0.1.1 

 

*Any tape interacted with will now store it's playback position upon tv turning on/off or ejecting a tape 

*Added display on TV for channel and volume changing 

*Added tape playback/positional data to console print log tool output 

*Added saving/loading system for player X,Y,Z and object X,Y,Z,H,P,R 

*Added saving/loading for tape playback position (must have turned on/off tv or ejected the tape first, does NOT store currently playing tape info) 

*Added saving/loading for clipboard text & fixed support for line breaks (converts line breaks into ".|." so don't use that specific combination of characters in clipboard unless you want it converted into a line break upon loading) 

*Added saving/loading for time and time of day and sun position 

*Added saving/loading for photo selection 

*Added saving/loading for if lights are on/off, tv on/off, fridge door open/closed 

*Saving/loading will reset car roll position 

*Added save file tamper protection (FAAFO) 

*Added ability to swap between any photo frame's photo stored in /assets/photos/ upon interacting 

*Game now reads from 'config.ini' at launch, gives a few more startup settings to play with 

*Added 'set game physicstime to #' console command 

*Added 'printloc' command to console that prints player loc info 

*Added 'printobjects' command to console that prints object loc info 

*Added another default radio station with some more public domain music 

*Added another default tv station with another public domain video 

*Added streetlights that turn on/off with certain times of day 

 

*Added second Potted Plant 

*Added second Bottle 

*Added Sun Glasses 

*Added a 1x1 and a 2x1 table photo frame 

*Added a 2x2 and a 4x2 wall photo frame 

*Added missing Street 

*Added missing Stopsigns 

*Added another row of houses 

*Added Gas Station 

*Added a Shelf to the Gas Station 

*Added Library 

*Added Grocery Store (no collision) 

 

 

*Fixed TV info text to align right to left, altered position slightly 

*Stopped print log console tool from printing a new consolelog.txt with each print log, now appends to the day's existing (if exists) 

*Teleporting objects to player in console now makes it spawn slightly above the player (to prevent collision) 

*Fixed transparency issue with TV label 

*Moved some starting spawn points of objects 

*Resized some textures to try and help performance 

*Cleaned up stopsign code gen 

*Added limit to max scroll in/out for held objects 

*Inverted mouse wheel direction for held object scroll in/out 

*Slightly lowered object held scroll increment (moves less per click of scroll wheel in comparison to previously moving further per click) 

*Added collision to shop cieling 

*Added game world boundaries 

*Fixed lighting issue with houses, roads, stopsigns, trees 

*Added missing objects from 'allobjects' list, allows teleportation to/from(ex: 'placedhouse1-3', 'stopsign1', 'road3', tree7, etc) 

*Fixed console crashing bug (really this time) 

*Fixed console scrollbar to actually work 

*Reformatted console output text area 

*Fixed being able to use game controls while in console 

*Rebuilt entire clock system and time of day to be more efficient, more detailed 

*Re-did sunlight to try and balance daytime shadows 

*Fixed console tool 'set game' to take decimals and negative values where applicable 

*Altered sound dropoff distance for TV and Radio 

*Fixed bug where loading would cause clock hand duplication 

*Altered physics speed 

*Rebuilt entire lighting system to now only turn on lights for objects that are within their range, fixes max lights per object issue in 95% of stress cases 

*Fixed shop light needing 4 lights to do the job of one... 

*Fixed fridge not being affected by lights 

*Fixed not being able to scroll item positions closer/further while sprinting

Files

0.1.1 win_64.zip (MAIN) 212 MB
15 hours ago
0.1.1 macosx_10_9_x86_64.zip (MAIN) 210 MB
15 hours ago
0.1.1 manylinux2010_x86_64.zip (MAIN) 209 MB
15 hours ago
0.1.1 win32.zip (MAIN) 208 MB
15 hours ago

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